Class TreasureEvents
java.lang.Object
com.Moshu.TreasureHunt.Core.Interaction.TreasureEvents
- All Implemented Interfaces:
org.bukkit.event.Listener
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidinventoryClick(org.bukkit.event.inventory.InventoryClickEvent e) voidonBreak(org.bukkit.event.block.BlockBreakEvent e) voidonClick(org.bukkit.event.player.PlayerInteractEvent e) voidonCombust(org.bukkit.event.entity.EntityCombustEvent e) voidonCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent e) voidonDamage(org.bukkit.event.block.BlockPlaceEvent e) voidonDamage(org.bukkit.event.entity.EntityDamageByEntityEvent e) voidonDamage(org.bukkit.event.player.PlayerBucketEmptyEvent e) voidonDeath(org.bukkit.event.entity.EntityDeathEvent e) voidonDebug(org.bukkit.event.player.PlayerInteractEntityEvent e) voidonDrag(org.bukkit.event.inventory.InventoryDragEvent e) voidonExplode(org.bukkit.event.block.BlockExplodeEvent e) voidonExplode(org.bukkit.event.entity.EntityExplodeEvent e) voidonMove(org.bukkit.event.player.PlayerMoveEvent e)
-
Constructor Details
-
TreasureEvents
public TreasureEvents()
-
-
Method Details
-
onDamage
public void onDamage(org.bukkit.event.block.BlockPlaceEvent e) -
onDamage
public void onDamage(org.bukkit.event.player.PlayerBucketEmptyEvent e) -
onExplode
public void onExplode(org.bukkit.event.block.BlockExplodeEvent e) -
onExplode
public void onExplode(org.bukkit.event.entity.EntityExplodeEvent e) -
onDamage
public void onDamage(org.bukkit.event.entity.EntityDamageByEntityEvent e) -
onMove
public void onMove(org.bukkit.event.player.PlayerMoveEvent e) -
onCommand
public void onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent e) -
onDebug
public void onDebug(org.bukkit.event.player.PlayerInteractEntityEvent e) -
onCombust
public void onCombust(org.bukkit.event.entity.EntityCombustEvent e) -
onDeath
public void onDeath(org.bukkit.event.entity.EntityDeathEvent e) -
onDrag
public void onDrag(org.bukkit.event.inventory.InventoryDragEvent e) -
inventoryClick
public void inventoryClick(org.bukkit.event.inventory.InventoryClickEvent e) -
onClick
public void onClick(org.bukkit.event.player.PlayerInteractEvent e) -
onBreak
public void onBreak(org.bukkit.event.block.BlockBreakEvent e)
-