Class TreasureEvents

java.lang.Object
com.Moshu.TreasureHunt.Core.Interaction.TreasureEvents
All Implemented Interfaces:
org.bukkit.event.Listener

public class TreasureEvents extends Object implements org.bukkit.event.Listener
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    inventoryClick(org.bukkit.event.inventory.InventoryClickEvent e)
     
    void
    onBreak(org.bukkit.event.block.BlockBreakEvent e)
     
    void
    onClick(org.bukkit.event.player.PlayerInteractEvent e)
     
    void
    onCombust(org.bukkit.event.entity.EntityCombustEvent e)
     
    void
    onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent e)
     
    void
    onDamage(org.bukkit.event.block.BlockPlaceEvent e)
     
    void
    onDamage(org.bukkit.event.entity.EntityDamageByEntityEvent e)
     
    void
    onDamage(org.bukkit.event.player.PlayerBucketEmptyEvent e)
     
    void
    onDeath(org.bukkit.event.entity.EntityDeathEvent e)
     
    void
    onDebug(org.bukkit.event.player.PlayerInteractEntityEvent e)
     
    void
    onDrag(org.bukkit.event.inventory.InventoryDragEvent e)
     
    void
    onExplode(org.bukkit.event.block.BlockExplodeEvent e)
     
    void
    onExplode(org.bukkit.event.entity.EntityExplodeEvent e)
     
    void
    onMove(org.bukkit.event.player.PlayerMoveEvent e)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • TreasureEvents

      public TreasureEvents()
  • Method Details

    • onDamage

      public void onDamage(org.bukkit.event.block.BlockPlaceEvent e)
    • onDamage

      public void onDamage(org.bukkit.event.player.PlayerBucketEmptyEvent e)
    • onExplode

      public void onExplode(org.bukkit.event.block.BlockExplodeEvent e)
    • onExplode

      public void onExplode(org.bukkit.event.entity.EntityExplodeEvent e)
    • onDamage

      public void onDamage(org.bukkit.event.entity.EntityDamageByEntityEvent e)
    • onMove

      public void onMove(org.bukkit.event.player.PlayerMoveEvent e)
    • onCommand

      public void onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent e)
    • onDebug

      public void onDebug(org.bukkit.event.player.PlayerInteractEntityEvent e)
    • onCombust

      public void onCombust(org.bukkit.event.entity.EntityCombustEvent e)
    • onDeath

      public void onDeath(org.bukkit.event.entity.EntityDeathEvent e)
    • onDrag

      public void onDrag(org.bukkit.event.inventory.InventoryDragEvent e)
    • inventoryClick

      public void inventoryClick(org.bukkit.event.inventory.InventoryClickEvent e)
    • onClick

      public void onClick(org.bukkit.event.player.PlayerInteractEvent e)
    • onBreak

      public void onBreak(org.bukkit.event.block.BlockBreakEvent e)